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drron's review against another edition
adventurous
challenging
slow-paced
- Plot- or character-driven? A mix
- Loveable characters? No
- Flaws of characters a main focus? Yes
3.25
drdalim's review against another edition
2.0
Part 2 of Twilight Giants. Continuation of the story about these mostly ignored creatures of the Forgotten Realms.
Again pure indulgence and pulp style of a read. The style
From Denning the writing is simple, maybe classed as young adult, is simply just easy read.
Nothing too great here, fairly typical adventure fantasy storyline but great to hear more about the giants and creating some extension to their mythology.
Good fun read.
Now to find book 3...
Again pure indulgence and pulp style of a read. The style
From Denning the writing is simple, maybe classed as young adult, is simply just easy read.
Nothing too great here, fairly typical adventure fantasy storyline but great to hear more about the giants and creating some extension to their mythology.
Good fun read.
Now to find book 3...
dark_reader's review against another edition
1.0
It doesn't bode well for this book that I have to struggle to remember details two weeks after I read it. It's a mild improvement over the first book in terms of plot interest; the charactrs spend significantly less time simply tramping through wilderness and arguing over deductions. But, it's still pretty weak overall. It's a strain on the reader to get behind any of the characters' motivations.
Tavis, the main character, is a short firbolg (giant-kin) who carries a special golden arrow with which he is supposed to kill Queen Brianna, whom he loves, should she be captured by marauding giants (and at least they are actual giants in this book, unlike merely ogres as in the first book in the "Giants" series). You hear about this arrow again and again, but no semi-intelligent reader would ever think that he would actually ever use it. The only reason to think so is because it is the strong nature of his race to be dutiful and honest, not because of his actual character. Queen Brianna, the next-to-main character, has great physical strength and supposedly strong spirit, but she is forced to be a drunken floozy for the bulk of this book. No one seemed to respect her at all even before this stage. Not the way to write a strong character, guy. There is some teenager or pre-teen who is an orphan and a scamp and a troublemaker and who inexplicably shows incredible combat prowess when faced against a giant ice worm in a gladiator pit. Basil is of another goofy giant-ish race and provides magic for the gang in the form of inscribed runes.
The plot makes odd use of a woolly mammoth in the later half of the book. This was an opportunity to create an animal ally, but the darn thing gores someone to death, and they have to control it with the threat of intense pain. Somebody call PETA.
It should all be original and different from your typical D&D-based adventure story, but in reality it is has poor story conception, character development, and nothing approaching decent dramatic tension. To be honest I hope the Big Evil wins in the next book.
The title was changed from The Giant Among Us to Giants Among Us for the reprint for some reason. The original version's cover art is pretty awful.
Tavis, the main character, is a short firbolg (giant-kin) who carries a special golden arrow with which he is supposed to kill Queen Brianna, whom he loves, should she be captured by marauding giants (and at least they are actual giants in this book, unlike merely ogres as in the first book in the "Giants" series). You hear about this arrow again and again, but no semi-intelligent reader would ever think that he would actually ever use it. The only reason to think so is because it is the strong nature of his race to be dutiful and honest, not because of his actual character. Queen Brianna, the next-to-main character, has great physical strength and supposedly strong spirit, but she is forced to be a drunken floozy for the bulk of this book. No one seemed to respect her at all even before this stage. Not the way to write a strong character, guy. There is some teenager or pre-teen who is an orphan and a scamp and a troublemaker and who inexplicably shows incredible combat prowess when faced against a giant ice worm in a gladiator pit. Basil is of another goofy giant-ish race and provides magic for the gang in the form of inscribed runes.
The plot makes odd use of a woolly mammoth in the later half of the book. This was an opportunity to create an animal ally, but the darn thing gores someone to death, and they have to control it with the threat of intense pain. Somebody call PETA.
It should all be original and different from your typical D&D-based adventure story, but in reality it is has poor story conception, character development, and nothing approaching decent dramatic tension. To be honest I hope the Big Evil wins in the next book.
The title was changed from The Giant Among Us to Giants Among Us for the reprint for some reason. The original version's cover art is pretty awful.