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mairi99's review against another edition
- Plot- or character-driven? Plot
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? Yes
- Flaws of characters a main focus? No
3.5
Graphic: Addiction, Gun violence, Violence, Murder, and Injury/Injury detail
Moderate: Alcoholism, Death, Drug use, Blood, and Alcohol
Minor: Vomit and Fire/Fire injury
kait_sixcrowsbooks's review against another edition
- Plot- or character-driven? A mix
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? It's complicated
- Flaws of characters a main focus? Yes
4.5
Ace of Shades is the first book in a YA fantasy series that follows good-girl Enne trying to find her adoptive mother Lourdes and gang lord Levi who’s trying to get out from underneath an immense debt. I know one of the comps is Six of Crows and while I don’t really agree wholeheartedly, I do think that there’s a similar vibe, especially in the later half of the book.
Overall, I quite enjoyed the book — the characters were engaging, and I thought the plot was interesting. While I was a bit lost re: the worldbuilding and the different families and such, it wasn’t enough that I was completely confused on what was going on. I think it’s one of those things you pick up more as you go throughout the series. The beginning was a tad slow, but I think the story starts to really take hold and shine once you get past the first hundred pages. And even the first part of the book isn’t necessarily bad — I was enjoying the deep dive as Enne explored New Reynes trying to look for Lourdes. It just took a while to fully grip me is all.
But yeah, I really can’t wait to see what’s next for this crew of characters; I can tell it’s gonna be something big.
Graphic: Violence
Moderate: Death
Minor: Pedophilia, Vomit, and Injury/Injury detail
riflelizards's review against another edition
- Plot- or character-driven? A mix
- Strong character development? Yes
- Loveable characters? Yes
4.5
Graphic: Violence, Grief, Death of parent, Murder, Abandonment, Alcohol, and Classism
Moderate: Drug use, Blood, Fire/Fire injury, and Injury/Injury detail
Minor: Addiction, Pedophilia, Torture, and War
3mmers's review against another edition
- Plot- or character-driven? Plot
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? Yes
- Flaws of characters a main focus? No
3.5
Ace of Shades opens as Enne Salta, débutante and ballerina from the idyllic and boring suburbs, steps off the boat into the notorious City of Sin, New Reynes after the disappearance of her mysterious political writer mother. Enne’s only lead is teen card shark Levi Glaisyer. Unfortunately, Levi is less help than she expected. He’s in over his head trying to bail himself out of the bottom of a pyramid scheme and has never heard of her mother. But when Enne offers him a lifesaving amount of money he agrees to help her. Their search drags Enne into the city’s notoriously sordid gambling district and its notoriously bloody past as she starts to realize just how many dangerous secrets her mother was hiding from her. Levi’s grasp on his failing scheme weakens and he learns just how little power he has among the new royalty of New Reynes’ casinos. All threads point towards the bloody deaths of the aristocracy of the old regime orchestrated by the mysterious and deadly Shadow Game. The deck is stacked against them and Levi and Enne will have to bet it all for a chance at survival. But at the end of the day the house will always win.
As I struggled to summarize the plot it became very clear that Ace of Shades' sequence of events is weak. While I did avoid some plot beats to preserve a few of the better reveals, mostly I had trouble deciding what to include because individual events are not well unified into a single story. Scenes work fine in isolation in the context of the story I kept stopping to ask ‘wait, why is this important?’ For example, most plot threads will end with the characters going to bed and agreeing to meet up the next day, rather than taking the next step of the investigation. While it may be more realistic, it’s also a symptom that the leads not well connected. Rather than one leading (lol) into another, the protagonists pursue each clue to its disappointing conclusion, and then have to wait around for a new one to appear. It’s tough to follow how one event leads to the next, or how the actions of the protagonists change the events of the novel. While Ace of Shades is nominally a mystery, it is full of unrelated side arcs. As an example,
To be honest the overarching plot was not what I thought about the most while I was reading. It was the sort of thing that only really bothered me in retrospect. In the moment, the most compromised part of the experience was the worldbuilding. It is a land of contrasts, some fascinatingly good ideas and some so mindblowingly out of place I almost noped out of the entire series. First, the good. I did like the general concept of a setting rife with general hedonism: gambling, debauchery, drugs and alcohol, rather than the proliferation of murder in other gritty settings. There’s a lot of novelty to fantasy Las Vegas and the best character is the one most closely related to that concept (
The pursuit of cool details without much thought into how they would work in service of the whole is what led to my dissatisfaction with the worldbuilding. Ace of Shades has a major issue with tonal inconsistency. It ping pongs between goofy crap and then elements so dark that I genuinely don’t know whether the author realized it. The most egregious example is Jack’s backstory. Jack is Levi’s sidekick and his more earnest and direct counterpart. He’s not particularly deep, except that his backstory is that
The tone is annoying, but the magic system is genuinely bad. It is incredibly arbitrary, in other words, the magic does not have an internal logic or set of rules that govern its power and limitations. ATLA is a very logical magic system, Harry Potter is arbitrary. Arbitrary magic systems allow the author a lot of freedom to create powers that are cool and useful but at the risk of seeming overpowered, artificial, or even goofy. Ace of Shades’ magic feels extremely artificial throughout due to the massive power differences between different characters. The magic in this world ranges from barely supernatural (some people are unusually fast or strong but these powers do not really feel like they exceed the abilities of professional athletes) to essentially free mind control. The more powerful supernatural abilities have limitations that look like they’re taken directly from TTRPGs and never edited. For example,
To summarize, Ace of Shades is essentially fine. It’s a good book tackling an underutilized setting and concept, but it fails to use any of the new concepts it brings to the table, making it feel more formulaic than it should. While its more fundamental components were okay, the novel lost me with its frustrating, poorly thought out, and distracting details. Here’s hoping the sequel brings it back around.
Moderate: Pedophilia and Injury/Injury detail
Minor: Addiction, Drug abuse, and Sexual assault
sarah_cameron's review against another edition
- Plot- or character-driven? Character
- Strong character development? Yes
- Loveable characters? Yes
- Diverse cast of characters? Yes
- Flaws of characters a main focus? Yes
4.5
Moderate: Gore, Gun violence, Pedophilia, Violence, Blood, Death of parent, Murder, Alcohol, and Injury/Injury detail
Minor: Addiction, Bullying, Child death, Cursing, Drug use, Rape, Sexual assault, Slavery, Vomit, Grief, Pregnancy, Fire/Fire injury, and Classism