Cyberpunk and Visual Culture by Graeme Murphy, Lars Schmeink

Cyberpunk and Visual Culture

Graeme Murphy, Lars Schmeink

326 pages missing pub info (editions)

nonfiction sociology adventurous reflective medium-paced
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Within the expansive mediascape of the 1980s and 1990s, cyberpunk's aesthetics took firm root, relying heavily on visual motifs for its near-future splendor saturated in media technologies, both real and fictitious. As today's realities look incre...

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