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
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Jane McGonigal
310 pages • first pub 2010 (editions)
ISBN/UID: 9781101475492
Format: Digital
Language: English
Publisher: Penguin Group
Publication date: Not specified
Description
More than 31 million people in the UK are gamers. The average young person in the UK will spend 10,000 hours gaming by the age of twenty-one. What's causing this mass exodus? According to world-renowned game designer Jane McGonigal the answer is s...
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
—
Jane McGonigal
310 pages • first pub 2010 (editions)
ISBN/UID: 9781101475492
Format: Digital
Language: English
Publisher: Penguin Group
Publication date: Not specified
Description
More than 31 million people in the UK are gamers. The average young person in the UK will spend 10,000 hours gaming by the age of twenty-one. What's causing this mass exodus? According to world-renowned game designer Jane McGonigal the answer is s...