Scan barcode
Theory of Fun for Game Design
—
Raph Koster
—
Raph Koster
299 pages • first pub 2004 (editions)
ISBN/UID: None
Format: Digital
Language: English
Publisher: O'Reilly Media
Publication date: Not specified
nonfiction
design
informative
inspiring
slow-paced
Community Reviews
Content Warnings
Theory of Fun for Game Design
—
Raph Koster
—
Raph Koster
299 pages • first pub 2004 (editions)
ISBN/UID: None
Format: Digital
Language: English
Publisher: O'Reilly Media
Publication date: Not specified
nonfiction
design
informative
inspiring
slow-paced