The Art of Halo: Creating a Virtual World by Eric S. Trautmann

The Art of Halo: Creating a Virtual World

Eric S. Trautmann with Frank O'Connor (Contributor)

176 pages first pub 2004 (editions)

fiction art science fiction adventurous lighthearted slow-paced
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When Halo® hit the shelves with the launch of the Xbox® in 2001, it was an immediate sensation. This action-packed science fiction—military combat game, set on a distant, war-torn, artificial planet, became an instant triumph with gamers–and score...

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