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630 pages • first pub 2006 (editions)
ISBN/UID: 9781598220162
Format: Paperback
Language: English
Publisher: Wordware Publishing
Publication date: 07 June 2006
Description
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0. The book is divided int...
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630 pages • first pub 2006 (editions)
ISBN/UID: 9781598220162
Format: Paperback
Language: English
Publisher: Wordware Publishing
Publication date: 07 June 2006
Description
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0. The book is divided int...
Content Warnings
This book doesn't have any content warnings yet!
If you're the author of this book and want to add author-approved content warnings, please email us at support@thestorygraph.com to request the content warning form.