A Grammar of Game Play: How Games Work by Raph Koster

A Grammar of Game Play: How Games Work

Raph Koster

256 pages first pub 2007 (editions)

nonfiction informative medium-paced
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Raph Koster's "A Theory of Fun" book was hailed by critics and reviewers as "An instant classic," "The best game design book I have ever read," and "One of the best books for our industry." Following on the success of this classic book on game des...

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