Space Time Play: Computer Games, Architecture and Urbanism: The Next Level by Matthias Bottger, Steffen P Walz

Space Time Play: Computer Games, Architecture and Urbanism: The Next Level

Matthias Bottger, Steffen P Walz

495 pages first pub 2007 (editions)

informative reflective medium-paced
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Description

Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications (such as GPS cell phones, etc.) a the result is new types of cities and architecture. How do these games alter our perception ...

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