Pervasive Games: Theory and Design (Morgan Kaufmann Game Design Books) by Annika Waern

Pervasive Games: Theory and Design (Morgan Kaufmann Game Design Books)

Annika Waern

336 pages first pub 2009 (editions)

challenging informative fast-paced
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Emerging quickly from the fast-paced growth of mobile communications and wireless technologies, pervasive games provide a worldwide network of potential play spaces. Now games can be designed to be played in public spaces like conferences, museums...

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