52 Ready-To-Use Gaming Programs for Libraries by Ellyssa Kroski

52 Ready-To-Use Gaming Programs for Libraries

Ellyssa Kroski

384 pages first pub 2020 (editions)

nonfiction education technology medium-paced
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Description

Gaming programs offer many benefits: they encourage interaction among patrons, strengthen community bonds with the library, and when done right they can be incredibly popular. Kroski, a bestselling author as well as an avid gamer herself, has gath...

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