Introduction to 3D Game Programming with DirectX 9 by Frank D. Luna

Introduction to 3D Game Programming with DirectX 9

Frank D. Luna

388 pages first pub 2003 (editions)

nonfiction informative medium-paced
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Description

Provides a thorough tutorial of the DirectX 2002 API and a solid introduction to 3D programming concepts. This title also covers specifics like DirectInput, integrating DirectAudio, key components of the D3DX utility library, and more.

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