Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs by Eric Haines, Tomas Akenine-Möller

Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs

Eric Haines, Tomas Akenine-Möller

607 pages first pub 2019 (editions)

informative medium-paced
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This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray ...

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